Justin Graham 3D Technical Artist Welcome! Here I share my endeavors and personal experiences around creating cool additions to DCC tools and Game Development Software! Scroll Down to See More! Areas of Expertise Texturing Adhere to style guides as well as create new ones. Realism (PBR)Hand-Painted (NPR)Stylized (NPR) More Texturing Scripting / Tools I love problem-solving and creating efficient tools! Plugin CreationPipeline Efficiency ReworksGame Scripts More Scripting / Tools Modeling I specialize in Hard Surface Props and Weapons! Hard-Surface + SubDWeapons & PropsTopology Cleanup More Modeling Recent Projects Hit-Monkey Season 2, 3D Technical Artist & Texture Artist Click Here Software And Many More! Modeling & Texturing More Models! Programming Languages MaxScriptPython, Python For BlenderC#C++MEL More Scripting Pipeline Tools DCC Plugin CreationDCC Plugin ModificationsCross-Software Pipeline Integration ToolsGame Engine Monitoring Tools More Scripting Hello! I'm Justin About Me